Well we did not get everything we wanted done for this update done this go around, but such is life. There is always next week.
I am looking forward to this upcoming update ver.1.1.14. In this we will have not only the couple things we missed, but the first set of sounds and mixer controls in it. We think this will really add to the overall game play. We will be introducing the assassin character next week and Q12. It has taken a little longer than planned to get the scene rewritten. We have done this for a player, Assassin, who has been a tremendous help to us in the discord channel. We just wanted to show our appreciation and allow him and everyone else the chance to play the assassin character.
Now about this Patch to the game.
-- added this patch --
-The building to change your character now has a nice sign outside.
-The characters have spell effects in their hands based upon what spell you have selected
-You can now mouse wheel to scroll up and down through the spells
-Added sound effects to the coins. More sound effects are coming soon along with individual volume control for things like pickups, background music, spells, etc
-- future patches --
-Working on executable for linux. Linux has been requested and hopefully I'll have it out soon.
-Working on a sound rework that will add volume controls for spells, ambient, etc
-Working on a resolution scale to allow you to choose a resolution and windowed or full screen.
-Working on a few new door puzzles to add some variety.
-Working on a few new spell ideas to mix up combat a bit.